Windborne Patch Notes 2/26

02/26/2014 by Kaboom

Windborne Patch Notes 2/26
Community update!


  • Community driven features
    • Jin trading issues have been fixed
    • Added an FOV slider to graphics settings
    • Added a brightness slider to graphics settings
    • Added vsync control to graphics settings
    • Shift-click on the craft button lets you queue up to 10 items at a time
    • Crafting speeds up when you make things in bulk, up to double speed after 5 items
    • Rarer items are slower to craft, but common items are faster
    • Holding shift while moving will let you sprint
    • Base (non-sprinting) speed reduced by 5%
    • Holding jump continuously jumps
    • Clarified several quests
    • Order of the Dragon dragonling now does a better job of keeping up with you and not getting in your way
  • Multiplayer
    • Connecting to a friend should be much faster in most cases
    • Fixed some sync issues in multiplayers (spheres, for example)
    • Fixed several connection bugs
  • Stability and Performance
    • Crash dumps now include dxdiag information to help us track stubborn bugs
    • Fixed a crash on launch
    • Fixed several crashes when deleting, changing, or creating islands
    • Sped up grass rendering
    • Removed some input lag in the inventory and the game
  • Miscellaneous
    • Fix some sounds that weren't tagged as SFX
    • Added a new drop orb sound
    • CHESs are now CHESTs
    • Added character limit to the creation word (12 characters)